ESSENTIAL INFO
If you purchase a ticket for this course, all the information on this page will be emailed to you with your ticket.
👥 Suitable for: Ages 11 and up
📍 Venue: Bellingen Public School (mobility aid accessible)
📈 Level: Suitable for all skill levels
⏰ Schedule: Thu–Fri, 9am – 4pm (2 Full-Days)
🚗 Check your venue: If you are booking multiple courses, we are unable to provide transport between venues.
⚠️ Extra info: Our youth courses are busy group environments led by creative tutors, not specialised care staff. To ensure a safe and positive experience for all, students must be able to follow group instructions, work respectfully alongside peers, and participate independently without constant one-on-one supervision. If your child requires extra behavioural or learning support, please contact us before enrolling so we can discuss if the course is a good fit.
Required skills & experience
No experience required
Supplies that you need to bring to class
You may bring your own D&D supplies to class if you wish.
All necessary supplies will be provided by the tutor.
Learning outcomes
Navigate Core D&D Mechanics: Understand and apply the foundational rules of D&D 5th Edition, including interpreting dice rolls, utilizing character sheets, and managing combat turn order.
Build an Original Character: Design and create a unique character from scratch, understanding how to align statistics, abilities, and backgrounds for active gameplay.
Apply Creative Problem-Solving: Navigate complex in-game challenges, puzzles, and tactical combat scenarios by thinking critically and working strategically as a team.
Engage in Collaborative Storytelling: Develop basic roleplaying skills, utilizing improvisation and bold character choices to co-create immersive narratives with fellow players.
Play with Confidence: Walk away with the practical knowledge, etiquette, and self-assurance required to smoothly join or contribute to future D&D gaming sessions.
COURSE PLAN
DAY ONE
Introduces the foundations of D&D through guided play.
Participants will learn by doing—creating their characters and stepping straight into a mini adventure designed to gradually introduce mechanics like ability checks, turn order, and teamwork.
DAY TWO
Builds on that momentum with a second adventure that includes combat, puzzles, exploration, and deeper roleplay opportunities.
Throughout the course, we’ll also focus on how to make play sessions memorable: from bold character choices to creative problem-solving and moments of unexpected fun.
Participants will walk away not only with the skills to play, but with the confidence to contribute to exciting, collaborative stories they’ll remember long after the dice stop rolling.
This course can be done by itself, or in the perfect pair!
Check out Sam’s other course, Dungeon Masters 101: How to be a Great DM.
COURSE TUTOR
Sam Stanford
Sam is a passionate and experienced Game Master with over 16 years of Dungeons & Dragons experience and a background in youth work, education, and community development.
Sam specialises in using tabletop role-playing games (TTRPGs) as tools for connection, creativity, and personal growth. They regularly run strengths-based and therapeutic D&D campaigns for young people, particularly those who are neurodivergent or facing complex life challenges, with a focus on social skill-building, confidence, and storytelling.
Sam has delivered workshops and training sessions for youth workers, educators, and community sector professionals across Australia, and brings an engaging, inclusive approach to teaching. They have also designed and facilitated programs that use game-based learning in community and mental health settings.
A strong advocate for play as a powerful learning tool, Sam is committed to helping others discover the magic of collaborative storytelling and the rewarding craft of being a Game Master.

